AI Articles and Analysis in Entertainment
Explore articles and analysis related to artificial intelligence in entertainment, including coverage of tourism, gaming, movies, and more.
Episode Summary: Artificial intelligence (AI) and virtual reality (VR) are often seen as different trends, but there is a lot of overlap in these areas, where you might not expect. Lucid VR's CTO Adam Rowell speaks today about how AI plays a role in making VR work, augmenting the accuracy of images and making a more immersive and convincing experience for users. Rowell also touches on non-gaming VR apps that he and his company are excited about launching in the future.
Episode Summary: It’s more common to ask what AI can to do to win at games, but it’s less common to ask what games can do to help develop AI. This is a particularly fitting topic after Google’s DeepMind’s defeat of Go, and in this episode we talk with New York University’s Julian Togelius about his research in how games can help us develop AI. We discuss how simple AI has been used in more common video games; the ‘smoke and mirrors’ effect that is often used to mimic AI; and the more innovative ways that AI are being used in gaming at present, setting precedents for the future role of AI in gaming.
Episode Summary: Ever had the perfect book recommended to you by Amazon or gave a pleasantly-surprised thumbs up for a song selected for you by Pandora? Both services are powered by recommendation engines, which are gaining steam int he commercial space. In this episode, we speak with Entrepreneur Raefer Gabriel, who works for Delvv on the commercial applications of recommendation engines. We talk about how this technology works, and how it comes to learn from reviews, ratings, and consumer interactions. Gabriel also gives perspective on how these engines might be enhanced and applied in the future, a good topic for those of you in the startup world.