podcast interviews Articles and Reports
Our podcast interviews feature the best and brightest executives and researchers in artificial intelligence today, and each episode highlights current and near-term AI use-cases of value for business leaders. Explore our full list of AI podcast episodes below:
Dr. Nils Nilsson was one of the early researchers in emerging technology back in the 1960s - graduating with his doctorate from Stanford before it had a computer science department.
Dr. Jeffrey Lieberman is no slouch when it comes to understanding the human mind - particularly the diagnoses and treatment of mental illness. In addition to being chair of psychiatry at Columbia University, Dr. Lieberman sits on the advisory board of many of the world’s largest drug companies.
There are “techno-optimists” and “techno-pessimists”… and there’s those who just don’t know what they’re talking about. Skeptic Magazine’s founder Michael Shermer shares his thoughts on what’s hyped-up and what’s worth considering in the human race to the future.
It’s called “transcranial direct-current stimulation (tDCS),” haven’t you heard about it? The process involves zapping your brain through subtle electrical stimulation on the outside of the head - and though research has been going on in this field for decades, the mechanisms for it’s effects on mood, memory, and more, are still mostly unknown.
Dr. James McLurkin works with swarm robots at Rice University, and his unique work on robot communication has landed him on PBS’s “Nova,” in addition to speaking engagements at events like TED and Singularity Summit.
David Brin is recognized as one of the most iconic futurist fiction writers of our time. With huge bestsellers like “The Postman” (later turned into a movie starring Kevin Costner), David’s work explores the ramifications of human choices of our collective future.
Regis Kopper runs the Duke Immersive Virtual Environment, or “DiVE.” His research focuses on the interactions of virtual and real humans. In this interview, he discusses his predictions for the non-gaming applications of virtual reality - and the surprising evidence that virtual reality humans might “relate” to us in much the way that real humans do. What happens when we can’t tell the difference?